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Remember, unlike Crysis, Riven isn’t an action-based game, so you don’t need 30-60fps. I would imagine even 10fps would be enough, especially since the original Riven literally IS a slide show. 😛
This is a post-processed render of a smoothed down version of the in game model.
I simply made this image to show off the model, not as an example of gameplay level graphics. 🙂
OK I’m at the point where I have to admit that I’m in awe of the work that you guys are doing. If possible I would like to ask what you guys are planning to do for dynamic effects?
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February 9th, 2011 at 2:34 am
What the hell engine are you guys using? This seriously looks better than Crysis! I had to check to make sure it really was CGI.
Good work.
February 9th, 2011 at 6:41 pm
Remember, unlike Crysis, Riven isn’t an action-based game, so you don’t need 30-60fps. I would imagine even 10fps would be enough, especially since the original Riven literally IS a slide show. 😛
February 11th, 2011 at 12:25 am
This is a post-processed render of a smoothed down version of the in game model.
I simply made this image to show off the model, not as an example of gameplay level graphics. 🙂
February 12th, 2011 at 2:51 am
OK I’m at the point where I have to admit that I’m in awe of the work that you guys are doing. If possible I would like to ask what you guys are planning to do for dynamic effects?
July 15th, 2011 at 7:45 am
What sort of effects do you mean?
February 12th, 2011 at 7:58 pm
Pre-rendered for sure, but looks awesome.
February 13th, 2011 at 12:25 am
Lovin’ it.
April 21st, 2012 at 10:30 pm
Oh cool, it’s a frozen tidal wave of rivenese.txt